04/20/14 21:24 Filed in: news & updates
... nothing new. Having finished a 10 hour Blender 3d tutorial, I'm comfortable enough now to set the interface up in a way that speeds up the work flow. The above image is a near duplicate of how the texture map work-screen is presented in Cheetah 3D. Cheetah 3d has the best gui around. Period. Yet and still, Blender is so flexible, I'm able to move things around and get the same set up.
04/10/14 18:35 Filed in: news & updates
I'm excited. Thanks to the nearly 10 hour introduction series in Blender 3D, I'm almost at a place where I can just about do in Blender, what I am able to do in Cheetah 3D. That's big ... Cheetah 3D is easily one of the most intuitive 3D apps on the market. And if it is continued to be developed, it's going to be one of the best.
But ... Blender is on par with the big boys: Maya, Max, Cinema 4D; and it has a very good set of sculpting tools too. I should be finished with the 10 hour intro series by Sunday. Then I'm going to complete a couple of tutorials I found online. After that, its back to building Neters™ assets!